They could perform tasks simultaneously with their spouses and children, but the player risked being "kicked off" the game. The player could have the other family members perform tasks. Eventually, the player would have acquired a spouse and up to four children. The player could also finish goals which included tasks such as gathering money, buying energy, clearing land, chopping down trees, raising livestock and trees, creating items such as beds, furniture, and clobbering unwanted pests such as bears, snakes, foxes and/or groundhogs. The player then may have completed a total of innumerable collections which could be traded for coins, "experience points" (XP), decorations, livestock, trees, craftable items, energy and horseshoes (rare money that can be bought with real money). The player created an avatar which resembled an American pioneer. Instead of a farm, however, the player played the role of a pioneer in the "American Old West." In art treatment and gameplay, The Pioneer Trail was very similar to one of Zynga's most popular games, FarmVille. The game reached 20 million monthly active users and 6 million daily active users within five weeks of launch. Reynolds was deeply involved in the project and has been credited as its lead designer. įrontierVille was the first game developed at Zynga East, Zynga's Baltimore studio led by Brian Reynolds. The game was shut down on April 30, 2015. free to play, but with the option of purchasing premium content. Developed by Zynga, and launched on June 9, 2010, it was a freemium game, i.e. The Pioneer Trail, formerly known as FrontierVille is a defunct simulation, role-playing video game available for play on social networking sites such as Facebook. Single-player with multiplayer interaction
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